# Philosophy of technology
| | The **Philosophy of technology** is a sub-field of philosophy that studies the nature of technology and its social effects. |
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| | wikipedia:: [Philosophy of technology](https://en.wikipedia.org/wiki/Philosophy_of_technology) |
| | [Category:Philosophers of technology - Wikipedia](https://en.wikipedia.org/wiki/Category:Philosophers_of_technology) |
| | [Philosophy of information - Wikipedia](https://en.wikipedia.org/wiki/Philosophy_of_information) |
> [!summary]- Wikipedia Synopsis
> The **Philosophy of technology** is a sub-field of philosophy that studies the nature of technology and its social effects.> Philosophical discussion of questions relating to technology (or its Greek ancestor techne) dates back to the very dawn of Western philosophy. The phrase "philosophy of technology" was first used in the late 19th century by German-born philosopher and geographer Ernst Kapp, who published a book titled Elements of a Philosophy of Technology (German title: Grundlinien einer Philosophie der Technik).
## Technology as First Philosophy
> philosophers - such as Alexander Galloway, Eugene Thacker, and McKenzie Wark in their book Excommunication - argue that advances in and the pervasiveness of digital technologies transform the philosophy of technology into a new 'first philosophy'. instead of considering technology as a secondary to ontology, technology be understood as prior to the very possibility of philosophy: "Does everything that exists, exist to me presented and represented, to be mediated and remediated, to be communicated and translated? There are mediative situations in which heresy, exile, or banishment carry the day, not repetition, communion, or integration. There are certain kinds of messages that state 'there will be no more messages'. Hence for every communication there is a correlative excommunication."
## [[Ethics of Technology]]
## Science, Pragmatism, & Technology
- [[Science]]
- [[Tech|Technology]]
- [[Codex/Academia/Humanities, Arts, & Social Sciences/Philosophy/Pragmatism]] sometimes [[Epistemology|epistemologically]] justified via successful *use*/something "*working*", thus sophisticated technology as strong epistemic justification for whatever that technology entails.
- [[Science and Technology Studies]]
## [[Sociology|Society]], [[Social Science]], & [[Culture]]
- [[Technological Determinism]]
### [[Psychology]], [[Philosophy of mind]], [[Learning]], [[Knowledge]]
- [[The extended mind]], [[The Experience Machine]] by [[Andy Clark]]
- [[Knowledge Representation And Reasoning]]
- [[Personal knowledge management|PKM]]
- [[Extended Reality]]
- [[Martin Heidegger]] - ready at hand
- [[Cultural psychology]] - mutual constitution as good model for tech in tools and society
### Entertainment, Media, Video Games
- [[David Foster Wallace]]
- [[Amusing Ourselves to Death]]
- **Everything bad for you is good for you book**
## People
- [[Martin Heidegger]]
- [[Georg Wilhelm Friedrich Hegel]]
- [[Thomas Kuhn]]
- [[Codex/Academia/Humanities, Arts, & Social Sciences/Philosophy/Steve Jobs]]
- Computers/technology as Bicycle for the mind
- [[Apple]] as intersection between technology and liberal arts. Multi-disciplinary and [[Humanism|humanistic]]
- [[Cory Doctorow]]
## Future, Change, Innovation
- [[Futures Studies]]
- [[Becoming (philosophy)|Process philosophy]]/becoming
- [[Dialectic]], [[Sublation]], [[Taijitu]], [[Cultural psychology#Mutual Constitution]]
- [[Five Things We Need to Know About Technological Change]]
- Relationship to change, development, consumerism,etc. a la [[Progressivism|Progressive]] vs [[Conservatism]] and [[Bias]]es
- [[Luddism]]
- [[Mennonites]]
- [[Amish]]
- [[Minimalism]]
### Innovation
![[Innovation]]
## Sources
## Inbox
- Historically our present understanding of the self and of the mind almost always is in terms of the most salient new technology - from some book or study. Examples of steam engine, hydraulics, computer, Internet, etc. #to/expand